In this course, students will explore the concepts of game and point of view, and how they can use them to drive scenes. Concepts like shiny objects, gift-giving, justifying and straight-manning.
Quick Details
Advanced Program – Long Form: Advanced Scenework
This level expands on the students’ previous scene work experience and delves deeper into building dynamic and supportive scenes. Topics include starting scenes organically, exploring support moves and understanding opening devices.
*This class will have an end-of-session performance at a separate time.
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